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A jam submission

CartographerView game page

A retro action game made for the Welton King GameJam.
Submitted by Morris Bakker — 10 hours, 51 minutes before the deadline
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Cartographer's itch.io page

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Comments

Submitted(+1)

The idea is good, the graphics also fit well.

It interests me to think how the game would look with a different art style, for example you're a spaceship and those are asteroids (flat design or pixel art), and make it in a space environment.

The game is addictive and well-polished, good job

Submitted(+1)

Okay, first of all, your video game is REALLY fun and REALLY addictive! Right after the first seconds i couldn't stop playing! The graphics are very simple, but you managed to make that look very nice! It reminds me of the Graphics of Ping Pong! Also the new added Music is simple, but fits into the game! The controls are good, and the game is pretty hard to play! Very nice job!

Submitted(+1)

Very fun game. It has a lot of replay-ability.

It is very straightforward in how to play while also being difficult enough to keep you coming back to beat your old score.
The controls are very smooth and are easy to use.
The game looks very nice aesthetically, I really like what you did with it.
The sound effects are good and sound very crisp. My only gripe is that the music is a bit too loud.

I personally enjoy more difficult games and I think you really hit the nail on the head with this one. I believe with enough practice that it would become easier over time but that is good in my opinion.

Keep up the good work.

Submitted(+1)

I really like this game!!! First of all congratulations on completing the jam and good luck!


Some feedback: (constructive xD)

I really like the SFX and the game play mechanics By this I mean the turning block, getting the white dot, etc.

This game really needs some music, however. I feel like with some music, I could really understand the heart of this game. Right now, I can't tell what this is making me feel, whats the goal?

I also love the learning curve to this game and how it takes you a couple of tries to figure out ho to turn, etc. That exploration part of the game was gold for me. The part that I was starting to get annoyed at was how difficult it quickly became. A way to combat this is to

A.) make it a bit easier please ;)

B.) make the score numbers move faster. This makes the player feel like that their cruising along having more fun (i guess?)

Speaking of score, I've told almost everyone making a game that is endless that they should add a public high score. That way, it adds a bit of competitiveness to the game. I want to compete with someone; I want my name to be at the top of the leader-board right?

This game was actually almost perfect in all categories, can't even give much feedback on it. Great game and good luck in the jam!!!

ps. keep me posted on updates please :)

Developer

I really appreciate your feedback, I have added some music.

Submitted

oooooh, I’ll check it out again!