I really love twists on WarioWare, and this one has very charming graphics; in the game design side, there are a few wrinkles the Dodge minigame so slow I wasn't sure if I had to wait the arrow to appear, and the Chase one being almost impossible to recover from; but it's very well made, kudos!
Interestingly, the color-shifting mechanics of Ikaruga are not the twist of this game's theming, and the idea of adding difficulty as you progress is a very novel one that would work wonders in a roguelite shmup. The game has a bit slow pace, but it's a very solid prototype (+ extra kudos on giving enemies different shapes to pair with the colors)