Very nice game, love the mood it makes :D I wish I could pass few waves, but unfortunately I coudn't. The controls were a bit unresponsive. I guess that shots should have less impact on the movement or the play area should be bigger. Anyway, great job :D
Thanks for playing my game! Regarding your feedback. I have been debating what would be the best way of fixing these issues. (By unresponsive, you mean the low change in speed when you move with wasd, right). The first build of the game(You can test it if you have the itch app) has a lot less kickback from the guns but I felt it took away from the (n)icyness of the game. It was also a lot harder(I feel) because you can't use the guns to move super fast away from the enemies. So in the current version you kinda have to use your guns to project yourself around the map. I guess having played it so much myself, I never realized that using guns to move around is not exactly natural. I think you fixed the game though with your simple trick. If I make the map bigger and thus give the player more freedom to fail. It may still work. An additional solution would be to add a progression system that encourages players to keep playing untill they git gud and finally beat the game. I think I'll start with making the map bigger. It will only take a minute(If you want to test it). Anyways, thanks for the feedback NoobException! Loved your paper plane game. Are you participating in this weeks jam?
Comments
Very nice game, love the mood it makes :D
I wish I could pass few waves, but unfortunately I coudn't.
The controls were a bit unresponsive. I guess that shots should have less impact on the movement or the play area should be bigger.
Anyway, great job :D
Thanks for playing my game! Regarding your feedback. I have been debating what would be the best way of fixing these issues. (By unresponsive, you mean the low change in speed when you move with wasd, right). The first build of the game(You can test it if you have the itch app) has a lot less kickback from the guns but I felt it took away from the (n)icyness of the game. It was also a lot harder(I feel) because you can't use the guns to move super fast away from the enemies. So in the current version you kinda have to use your guns to project yourself around the map. I guess having played it so much myself, I never realized that using guns to move around is not exactly natural. I think you fixed the game though with your simple trick. If I make the map bigger and thus give the player more freedom to fail. It may still work. An additional solution would be to add a progression system that encourages players to keep playing untill they git gud and finally beat the game. I think I'll start with making the map bigger. It will only take a minute(If you want to test it). Anyways, thanks for the feedback NoobException! Loved your paper plane game. Are you participating in this weeks jam?