Girl's Last Platformer
Theme Interpretation by james_24
The looting system offers multiple buffs both damage and in defense.
vaulthook
Theme Interpretation by Aspyse: I thought of a mechanic to use "enemies as weapons". Then, tried to make the rest of the gameplay depend on it. Its the player character's only way to deal damage directly
The Game of Politics
Interpretation: "Enemies as Weapons" by francisd.billones
My game is a politics simulator where you divide political parties and gain support by using the other party's actions against them