Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

What VR devices should be supported?

A topic by Stray-Soul created Jun 20, 2024 Views: 96 Replies: 2
Viewing posts 1 to 2

I have access to Occulus Quest 2 only and I’ve never worked with PC-driven googles. So the question here is it okay to publish only Android version once the whole work starts?

Host

I would recommend looking into using OpenXR as your VR Runtime, this will allow you to build versions of the game for PC and Android

But if a Quest version is all you can publish, that is totally fine too. We've had plenty of APK only games in VR Jam 1

Using OpenXR is not a problem, I just cannot test the game myself on non Android platforms