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A jam submission

Journeys FrontierView game page

Submitted by Binx
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Journeys Frontier's page


CriteriaRankScore*Raw Score
Overall Game#34.0854.085

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Viewing comments 25 to 6 of 25 · Next page · Last page

simple but fun.

(1 edit) (+4)

eh... there are so many games that have that same style/look of a minecraft like game. And gameplay of placing blocks to solve puzzles is also not new and has been made in so many games, that it has become boring if there is no innovetion... 

The blackhole might add to the feel of the game but it kinda is done very poorly. Not to mention the frame drops i've got from this simple game... 2/5.

Developer (1 edit) (+1)

Thanks for trying it even though you don't like the block type of game. Something must of drawn you to to it to want to play it. Considering it looks like you joined itch just to play this and this is the only game you have ever commented on. 

I'm not sure why it is being so ruff on everyone's computers with the fps I don't have any problem on mine with it. 

Odd you've created an account just to comment on this...


such a cute little game!


a nice idea for a game, would like to see this game continue.


very enjoyable.


this is a really good game the concept was unique and its just a fun game to play.


Awesome game! Unique level interacting concept. Loved it! My only complaint is that the motion blur is a little too high and the block placing mechanic stopped working for me(though I had a fun time trying to progress without it c: )


hey thanks glad you liked it, sorry about the block placing stuffing up on you. I think the motion blur is more to do with the lagging of the game. I will be putting up a fixed version of the game up once the jam is over so please come back and play again.


A nice side game for when you're afking in Black Desert Online.


Interesting concept


Makes me feel like I have a big PP


Nice and simple. Games like this are enjoyable and relaxing. Keep up the good work


thanks for the kind words.


great game, loving it!


Really well done game. Enjoyed it a ton.


crush after few seconds for me...


hey I'm sorry to hear that, that's the first time I heard of the game crashing. I will be posting a update after the game jam so please try it again. 

(1 edit) (+1)

The game was fun I really enjoyed playing it hope this project continues.


Was really fun! Shame about the lag. 


I'm glad you enjoyed even with the lag, please come back and play it once I have fixed the problem.



I really enjoyed this! Great game!


Thank you all for playing I'm not sure what's happening with the fps but I am working on a fix and will be putting a fixed version up after the jam. I never had a problem when I was doing testing I have a gtx 1060 so I'm not sure if that helped me, I hope people still try it and see what I was going for with the game.

Submitted (1 edit)

I think the problem is in RAM, I also GTX1060, but the problem with FPS is still there(


thanks for playing I'm trying to figure out where the problem is coming I'm doing a major overhaul to find out I'm sure I'll find it at some point.


You use Bluprints or C++ to code? Like if you work with BP i think maybe problem in him, maybe in black star 


Nice game! The core game loop is interesting and the blackhole catching up to the player definitely creates tension and has potential for things like scoring systems based off of completion speed. A few things to improve should you expand upon the game would probably it's performance (I was only able to get about 20FPS average) and maybe a block indicator that lets you know where exactly the block you are going to place would go.  One interesting quirk in the game's design I found is that since you can place and regain blocks immediately, you can jump, remove the block under you, and then place a block under you afterward. You could either remove this mechanic or use it as a factor in future levels, which I think the latter would help create an "easy to learn hard to master" type of game.


that's some great feedback. I'm happy with how it came out but not quite sure what was going on with the fps I've been working on it since the end of the jam and will have a fixed version ready after the jam so please come back and try it out again.


Looks neat, but super laggy :/


I'm glad you like the look of it, I apologize for the laggyness not quite sure what's causing it but I will have it fixed and have a good version out so you can play it properly so please come back and try it again and see what I wanted for the game. Thanks.

Viewing comments 25 to 6 of 25 · Next page · Last page