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Gemdestine Paws's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #53 | 2.830 | 3.100 |
Graphics & Animation | #80 | 2.465 | 2.700 |
Technical | #84 | 2.282 | 2.500 |
Focus & Theme | #85 | 2.556 | 2.800 |
Overall | #85 | 2.389 | 2.617 |
Fun & Design | #94 | 2.191 | 2.400 |
X Factor | #97 | 2.008 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The player has to achieve the goal in a limited time making it a race against the clock. the player also has to escape notice by enemies and escape the level with a gem.
Team Size
Trio (3)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Animal Characters
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Comments
Nice game! I thought the player and enemy speeds were a bit slow. As already stated by others the sprites were too small compared to the overall layout. I think the camera should have either been focused a bit more infornt of the player to see where they were walking or zoomed out to see the level a bit more. Other than those issues though good job!
I agree that the sprites are too small to appreciate. Also the camera is quite behind the player, so it is difficult to see what is ahead when walking along those long corridors. Having the option to play fullscreen would also help.
The sound and music made it very clear when I was detected and when the stopped looking for me, so that is a big plus.
I got caught once or twice, but most of the times I could run by the enemies unharmed when they chased me. That felt good to pull off, but maybe there could be a punishment for doing that a lot to prevent abusing it, like making the enemies shoot or run faster after the third time they miss hitting the player.
Overall it is a bit short, but a fun game.
It's funny how small the sprites are. I almost need a microscope to see them. Anyway, it's a reasonably fun game with a good difficulty level. Not too hard - and not too easy.
I loved the style and music, i would have liked an indicator of where to go
I reckon you should've had the camera zoomed in to show of the sprites and animations a bit more. It was a shame it was all so small.