Music was great! I managed to figure out how a few things worked without a tutorial, but unless you can freely switch control between characters I'm not sure what to do...
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TombsTone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music/Sound | #65 | 3.024 | 4.000 |
| Theme/Limitation | #116 | 2.079 | 2.750 |
| Technical Implementation | #118 | 1.890 | 2.500 |
| Overall | #122 | 2.047 | 2.708 |
| Graphics/Animation | #130 | 1.890 | 2.500 |
| Fun/Design | #131 | 1.890 | 2.500 |
| X Factor (overall enjoyment) | #139 | 1.512 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
In a Song
What tools did your team use to construct the game? (optional)
GameMaker Studio 2, BandLab
Which art and audio did you / your team NOT create? (optional)
We created none of the art, but we did create the music!


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