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A jam submission

Soul HopView game page

this is a game was made for the vimjam4 game jam, the focus is: Checkpoint and the Theams is: Crosspaths
Submitted by frogeR — 1 day, 1 hour before the deadline
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Soul Hop's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#1341.7462.667
Music/Sound#1341.3092.000
Fun/Design#1401.5282.333
Technical Implementation#1401.3092.000
X Factor (overall enjoyment)#1411.3092.000
Overall#1411.4182.167
Theme/Limitation#1431.3092.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

Team Size

Solo (1)

Will you continue work on the game after the jam?

Undecided

Which diversifiers did you use, if any? (optional)

Shapely

What tools did your team use to construct the game? (optional)
Incscape(to make the vector art) Godot(to make the game)

Which art and audio did you / your team NOT create? (optional)
I dident make the sounds (SFX / Music) (all the credit is given and I had permision to use the audio)

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Comments

Submitted

There's quite a lot of levels here for a game jam game! Haven't played them all but it looks like they explore several different ways to use the main mechanic. I think it could be improved if they were tested by more people, there's a few points where it's required to take a leap of faith, or you shoot a skull block and immediately teleport above some spikes, which feels a bit unfair.