The reason for the re-upload of the game is that I forgot to give credit to the
creator of the font. Except for that it's exactly the same
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #27 | 3.690 | 4.125 |
Fun/Design | #38 | 3.578 | 4.000 |
Overall | #41 | 3.399 | 3.800 |
Music/Sound | #49 | 3.242 | 3.625 |
Technical Implementation | #56 | 3.242 | 3.625 |
Graphics/Animation | #76 | 3.242 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
the chicken can by used as a sacrifice or food if you cook her. and the rocks can be used as a weapon or a cover from projectiles
Team Size
Completeness
What tools did your team use to construct the game?
game maker studio 2
Which art and audio did you / your team NOT create?
I created everything except the music which was created by patrickdearteaga.com and the font which was created by damien gosset.
Which art & audio did you / your team create BEFORE the jam started?
the music and the font
Which diversifiers did you use, if any?
nothing
Phew, that was intense!
I love the art style and the implementation, feels very good to play. The sound effects and music are also quite fitting, and the idea is cute. Sacrificing chicken is exactly what these feathered devils deserve! :D
My only tiny complaint would be the difficulty, it got hard petty fast, and in the Main Menu some button feedback would be nice like highlighting the font when the mouse hovers over the button.
Overall a really well made and fun game! Great job!
That got intense quick! At first, I thought that there wasn't any music to the game, and then it kicked in and I was like, "niiiice" lol. The gameplay was fun, a bit tricky to get used to the sensitivity at first, but it was good. I think a slower build-up of difficulty, could make it more fun. But either way I had fun with it. I like the idea and the art. It reminded me a lot of some of the older Legend of Zelda games. Nice work, keep it up!
Clarifications:
1) Brown rocks are the same as gray rocks.
The difference is that brown rocks come from a meteorite while gray rocks are from the beginning. this is something that I saw almost everybody playing this game not understanding and it's completely my fault for not making it more obvious.
2) Enemies spawn ONLY after you sacrifice the chicken
Played your game and gave you some feedback.
Check out the vod:
https://www.twitch.tv/treblig_punisher
loved the gameplay, 5 stars!
the multiuse was really well implemented, i got surprised when i threw the chicken in the fire skull and it turned into a life point
This was really fun! The aiming was a little difficult to judge, but I greatly enjoyed playing this! The music matched the vibe very well and I loved the sound effects. Really well done!
It was a little unclear how to start the game, but once I figured it out, it was a nice and fun experience!
Leave a comment
Log in with itch.io to leave a comment.