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A jam submission

Hell WheelsView game page

Hell For Your Wheels
Submitted by AsodiacAyve — 23 hours, 21 minutes before the deadline
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Hell Wheels's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#733.3333.333
Theme/Limitation#932.9262.926
Music/Sound#952.8152.815
Overall#972.8962.896
Fun/Design#1122.7042.704
Technical Implementation#1132.7042.704

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
You Can Use The Items In More Then One Way ;P

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
Unity, Libresprite, Visual Studio, AIVA

Which art and audio did you / your team NOT create?
I Created Everything In The Game, AIVA Is A Music Software That Makes Music So That Might Be One Of The Things

Which art & audio did you / your team create BEFORE the jam started?
Everything Was Created During The Jam.

Which diversifiers did you use, if any?
Had No Idea This Existed Until Now xD

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

Cool entry, I liked the 3D environment with pixel art for the map! The two player feature is really cool too, just wish there was some AI.

Developer

I Did Want To Add An AI Driver For Single Player But At The End I Relised I Won't Be Able To Do It ;P

Submitted (1 edit) (+1)

This was fun! Well done. I had a little trouble on ramps where I would be unable to see where I was going. But it was fun time trial! The controls definitely felt like I was driving at high speeds. That can be tough to nail down and you did awesome with it!

Developer

Thanks... From The Start I Wabted The Control To Feel Good... Soo I Work On That Until They Were Perfect, I Do Agree About The Ramp And Not Being Able To See ;P

Viewing comments 2 to 1 of 22 · Previous page · First page