Hands down the best Game Feel with the sound design, screen shake, hit stops and slow-mo, nicely tied together by the background music. Threats are consistently and clearly communicated. The mechanics are also great and the enemy types complement each other nicely.
Controls felt a bit floaty and hitting an enemy or not felt more like a gamble than anything. Gameplay loop felt like successfully dodging enemy attacks until you get lucky enough to hit all of them.
Overall an extremely competently designed game, very well done!
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Comments
Really good visual feedback by having the hitstops, the effects on hit and the audio design is really on point. Vulnerability states were a little unclear at first. Your Shiina is very cute.
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Phase Force
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