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TimeGap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative design | #253 | 1.980 | 2.800 |
| Fun Factor | #335 | 1.980 | 2.800 |
| Sound Design | #350 | 1.697 | 2.400 |
| Uniqueness/Creativity | #355 | 1.980 | 2.800 |
| Overall | #369 | 1.867 | 2.640 |
| Art | #398 | 1.697 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Agreement to Official Rules and Terms
I Agree
Team Size1
"Most Creative Usage of Anniversary Assets" Submission
No
Unity Affiliation
No
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Comments
The game looks cool, but I'm stuck on the second level. T-T
Hi! Thanks for trying the game .You can enter the portal by just clicking key E. And if you push the box near the portal before you enter the portal, You will see the box changed.
For a first-time Unity project, it's quite good. I like the way you designed your puzzles; they were just challenging enough that I felt accomplished upon solving them, but still required me to think a bit. For critique, I wish I could pull boxes as well as push, because if I pushed the box into a corner, I was locked and had to restart. Additionally, it appears that the portal spawns randomly, which meant I had to rely on RNG in my favor and hope that the block I pushed through the portal wasn't against a wall. This prevented me from completing the game. But overall, great work for your first Unity project, and congratulations on submitting
Thanks for your comment. At first, I tried add portal gun but it broke the game. So I Had to delete the system but I didn't delete teleport system because I didn't have time. Unfortunately ,It caused that bugs in game. In the future, I hope I would become more good at game making. Thanks for your opinions.