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Gravity Frog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 3.889 | 3.889 |
Visuals | #4 | 3.778 | 3.778 |
Audio | #4 | 3.111 | 3.111 |
Gameplay | #4 | 3.556 | 3.556 |
How well does the game fit the themes? | #6 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 3 people - 3 hours
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Comments
Wow, it´s a great game. The physics are akward, and sometimes the forg traspases the glass hehe. But, at least, I reached level…4 I think.
Visuals and audio are fantastic. Gameplay really cool for a 3 hour game. Frustrating but fun!! ^^
Edit: Having little more time to comment!
The idea of a “speedic” frog into a terrarium in a bottle is perfect for this gamejam. Also, the visuals are cool, and the music introduce the player in a cozy puzzle game style. Simple but very aesthetic background for me. Maybe could be better if it is a little blurry when the game starts? Could be :)
The gameplay lacks of pollishing, but it´s normal on 3-hour games. In my projects are also this kind of problems. In developing games, the physiscs are the worst for me. I don´t try to make games with physics and collisions, it´s frustrating, caothic… Argh. XDD.
Level Design. You did a lot of levels! It´s fantastic and they are challenging. The point is that sometimes are really complicated because of… physics XDD
For me, a 4 of 5 in all aspects!
Great, team work 🙌🙌
Cute little game! The physics bodies can get a little janky but thats to be expected for a 3 hour game. Nice work!
very fun game and very cool concept.