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Pumpkin Toss for TRIJAM 287's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #1 | 4.714 | 4.714 |
Visuals | #1 | 4.429 | 4.429 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.714 | 3.714 |
Gameplay | #6 | 3.429 | 3.429 |
Audio | #8 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 12 minutes
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Comments
I was really determined to get to a positive ratio, and finally got it at 56-55. At one point I got a streak of 7 in a row and felt like a god. But those far away boxes are tough!
I'm impressed that anyone can make anything playable at all in that short amount of time, but you got in a lot of details, including sound and environment.I like the barrels and scarecrow and falling leaves and leafy floor all giving autumn vibes.
Oh wow you played for a good while to get that ratio, congrats! :'D Thank you for the feedback! It was definitely hacked together at lightspeed, I took shortcuts I don't normally allow myself to, it actually felt pretty good to throw something together without worrying about scalability. The trijam time limit has intimidated me for many weeks now, occasionally I'll have an idea for a prompt but think I cannot possibly make something remotely playable in 3 hours, this is the first time I had an idea small enough to take a whack at it and was pleasantly surprised to finish it with almost an hour left over. Hope to participate again sometime!