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Tide of Tactics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #32 | 3.240 | 3.500 |
Audio | #34 | 2.623 | 2.833 |
Gameplay | #40 | 2.777 | 3.000 |
Overall | #46 | 2.623 | 2.833 |
How much do you enjoy the game overall? | #49 | 2.315 | 2.500 |
Visuals | #50 | 2.160 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~3 hours
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Comments
Pretty cool you were able to get this done! I spent waaayyy too long playing it... It was interesting trying to figure out where troops were needed. I feel like choosing what path was unintuitive and I messed it up a few times.
Wow nice, I used to play a few Warcraft 3 custom maps like this. I agree with the others, you should update the controls on the main page to have the camera controls (arrow keys, for those reading).
It would also have been cool to add an end-game. I had two lanes reaching the other side, and nothing seemed to happen. Cool game!
Agreed, need instructions about the camera if you can. Will help other reviewers. Neat idea! Decent work for 3 hours, considering.
It took me a while before I understood that you can move the camera 😂
But what you did - a tower defence ! - in 3hours is impressive!