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Orbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #10 | 3.400 | 3.400 |
How much do you enjoy the game overall? | #12 | 3.100 | 3.100 |
Gameplay | #15 | 3.000 | 3.000 |
Overall | #20 | 2.620 | 2.620 |
Visuals | #21 | 2.600 | 2.600 |
Audio | #29 | 1.000 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours, maybe a little over trying to fix bugs for compiling
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Comments
Cool idea with some fun visuals. I'd like if there were some way of telling where balls are, I just sort of ended up wandering off the map. It'd also be better if you took the balls from enemies when they died so there was a way to gain from combat.
The hand-drawn style is fun, especially on the numbers.
A fun game that reminded me of something like agar io! a fun concept!
I like how the different coloured balls each have different values, and you can eventually one shot the weaker guys!
Maybe enemies could drop one of their balls when they die or something? After a point it felt like it was taking more shots to kill enemies than i could pick up, so the best tactic was to just run away
good luck and well done! Pls give my game a try too if you have time! :)