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ShootTheBuzzer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #8 | 3.636 | 3.636 |
How well does the game fit the themes? | #13 | 3.273 | 3.273 |
Overall | #18 | 2.618 | 2.618 |
Audio | #20 | 2.000 | 2.000 |
How much do you enjoy the game overall? | #21 | 2.000 | 2.000 |
Gameplay | #21 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 50m
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Comments
The idea is great, it hooks you up pretty quickly, but I needed quite some time to figure out when I actually jumped, maybe if there was some sound or visual cue, since I'd realise it a bit too late everytime.
The falling, spinning, and aiming makes me think of an action movie or Call of Duty trickshot montage lol. Cool idea. I agree about the camera issues though you can't ask for much given the small time frame so I wouldn't stress about it.
Thanks, thats the feel I was going for
Thank you all for the kind comments, and yeah I am aware that the camera is awful, I tried fixing it but had to move on to other things to get the game done in time. I hope that the game is playable anyway.
Really really pretty game. Hmm i understand that the camera moves depending on how far away the mouse is from the center, i feel like you forgot to reset the mouse to the middle so its more like normal fps games.
Much like some other comments, the camera caused me a lot of trouble. But nice visual style and nice theming!
The idea is good, unfortunately it was hard to play because camera spun around and I couldn't focus to the button. Somehow I survived :D Skybox was super pretty!
I really like the look of the game , but the sensitivity is way to high.
Good graphics. The only problem I had was with sensitivity.
Thank you, I wanted to fix it but I didnt have the time.