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A jam submission

ShootTheBuzzerView game page

Trijam221-TakeTheFall Entry
Submitted by Pidzon — 1 day, 17 hours before the deadline

Play game

ShootTheBuzzer's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#83.6363.636
How well does the game fit the themes?#133.2733.273
Overall#182.6182.618
Audio#202.0002.000
How much do you enjoy the game overall?#212.0002.000
Gameplay#212.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2h 50m

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Comments

Submitted

The idea is great, it hooks you up pretty quickly, but I needed quite some time to figure out when I actually jumped, maybe if there was some sound or visual cue, since I'd realise it a bit too late everytime. 

Submitted(+1)

The falling, spinning, and aiming makes me think of an action movie or Call of Duty trickshot montage lol. Cool idea. I agree about the camera issues though you can't ask for much given the small time frame so I wouldn't stress about it.

Developer

Thanks, thats the feel I was going for

Developer

Thank you all for the kind comments, and yeah I am aware that the camera is awful, I tried fixing it but had to move on to other things to get the game done in time. I hope that the game is playable anyway.

Submitted(+1)

Really really pretty game. Hmm i understand that the camera moves depending on how far away the mouse is from the center, i feel like you forgot to reset the mouse to the middle so its more like normal fps games.

(+1)

Much like some other comments, the camera caused me a lot of trouble. But nice visual style and nice theming!

Submitted(+1)

The idea is good, unfortunately it was hard to play because camera spun around and I couldn't focus to the button. Somehow I survived :D Skybox was super pretty!

Submitted(+1)

I really like the look of the game , but the sensitivity is way to high.

(+1)

Good graphics. The only problem I had was with sensitivity.

Developer

Thank you, I wanted to fix it but I didnt have the time.