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Maze Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #17 | 2.742 | 3.167 |
How much do you enjoy the game overall? | #22 | 2.309 | 2.667 |
Visuals | #23 | 2.309 | 2.667 |
How well does the game fit the themes? | #24 | 3.031 | 3.500 |
Overall | #28 | 2.281 | 2.633 |
Audio | #33 | 1.010 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:57 :)
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Comments
Cool but very difficult game. I agree that a timer would be good as an incentive to go faster rather than being extremely cautious. I like the camera effect when you start a new level, and the game is very polished. Also, I think the player should become invincible after finishing a level because I often died after reaching the blue square because I was still holding LMB.
Nice idea. Perhaps a little timer/score based on how quickly people get to the goal could be a nice addition so people feel a need to be as fast and accurate as possible rather than just cautiously moving through the maze.