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Party Stopper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #21 | 2.182 | 2.182 |
Visuals | #25 | 2.455 | 2.455 |
Gameplay | #25 | 2.182 | 2.182 |
Overall | #28 | 2.109 | 2.109 |
How much do you enjoy the game overall? | #30 | 1.818 | 1.818 |
How well does the game fit the themes? | #31 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6
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Comments
that was pretty fun except the gun made me uncomfortable. why didn't you use a knife? or sword of some sort.
Why did the gun make you feel uncomfortable in a way that a melee weapon wouldn't?
ok gameplay but looks very bad
Thanks, yeah it was my intention to make the graphics as terrible as possible!
You did a lot in 6 hours that is crazy!!
Thanks for playing! Bear in mind I didn't create the 3D models, animations and sounds. Those were taken from free online asset sources. I also reused some elements from my previous games.
I stopped the music !
That a lot of work for 6 hours of dev .
Nice, thanks for playing!
I wish you didn't have the restart button as R, I pressed instinctively to reload my gun....
Pretty crazy scope of execution for a Trijam! So good job taking it so far!
Thanks! Good point, I'll use a different restart key next time
Unexpected turn of story, but made very well for 6 hours.
Thanks for playing. Did you manage to stop the music?