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Christmas Drop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #3 | 4.472 | 5.000 |
Visuals | #5 | 2.236 | 2.500 |
Audio | #5 | 1.789 | 2.000 |
Gameplay | #6 | 2.236 | 2.500 |
How well does the game fit the themes? | #6 | 1.789 | 2.000 |
How much do you enjoy the game overall? | #6 | 1.789 | 2.000 |
Overall | #6 | 2.385 | 2.667 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours
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Comments
good if you are just starting with game development...
Can Somone clarify if this works properly?
And why the music doesnt work if anyone knows?
Hi!
The game opens properly and is playable. Also, music seems to work, at least I can hear a background music while playing!
Otherwise, I found two possible bugs while playing:
1) After dropping a present and restarting the game, the present counter is not initialized but resumes counting the presents from the number that one had collected before losing.
2) After winning the game and restarting, the first present collecting does not register (does not increase the counter) and therefore one cannot win even if collecting all the presents.
If you're still planning to work on the project, you might want to check these.
Thanks, Thats helpful and I just realised what was wrong , but I dont plan to work on the more because its pretty bad lol. But i will keep that in mind for next weeks trijam