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Flippin' Quick!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.373 | 3.556 |
How well does the game fit the themes? | #5 | 4.006 | 4.222 |
Did you make it in 3 hours (put 5 by default) | #7 | 3.584 | 3.778 |
Visuals | #7 | 3.162 | 3.333 |
Overall | #8 | 3.250 | 3.426 |
How much do you enjoy the game overall? | #9 | 2.741 | 2.889 |
Gameplay | #11 | 2.635 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3:45
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Comments
Excellent implementation of the theme! Well done! :)
Thanks for playing! I appreciate it :)
Great work ! I find it impressive to see people making 3d games in less than 3 hours. Definitely a big challenge and you did very well.
I’m glad you enjoyed it! If it makes you feel better, it is just a 2D game that happens to have 3D models 😝
It's also very possible that it's just me who's too scared of 3d XD But it really stands out from other games when someone is making a 3d game.
I think it intimidates everyone (myself included). But, I decided making a 2D flip animation look good would be much harder than flipping a 3d model 😝
Thanks again, I appreciate the kind words. I’m glad you enjoyed it 😁
What a crazy idea, cool visuals but way to hard for me lol ?
Thanks so much for playing and thanks for the feedback!
Haha! In that case, I’m very glad I turned the difficulty down before submitting :P
In the description of the project there is a section that contains links to the source code and a live stream of me coding up most of the project. Unfortunately, I messed up the record on my last session (didn’t hit the stream button so I was talking to myself for 2 hours). The only piece that is missing from the last bit is how I made the UI, all of the game play code was part of the first 2 hours.
Here is what it looks like on the game page where I put the links to the stream (just for future reference)
Also, here are the links:
I streamed the majority of the development for this game. You can watch the streams here: Captain Coder Live
The source code is also available here: github.com/jcollard/trijam-149
Hey man, I just want to say thank you for doing this, watching your recording is great - helps new people to see how things slowly get developed. Thanks!
Yeah! That’s what I’m going for. So many tutorial videos show you the “perfect” path. I think it is nice to watch “the process” and see the entire thought process as it unfolds.
Thanks for watching :)
Great and fun game! I really like the devlog streams. It's always impressive how quick and elegant you code...if anyone ever looked under my Hood, any good coder would drop dead.
I like how the game feels and it feels and looks like a 3hr game! Might be my favorite jam submission :)
Thanks for playing. I’m glad you enjoyed it. I almost didn’t join the jam this weekend and I’m very glad I did. I like this one so much I might actually rebuild it to be a “real” game :)
Also, I appreciate that you checked out the devlogs.
<ramble>It’s been interesting doing those as well. Planning on these is super important to make sure I know what kind of functions I’m going to be writing ahead of time. It also helps that I have about 25 years of programming under my belt. I personally feel like my code on these prototypes gets super funky by the end. I definitely think of the coding as “throw away” which often seems to bite me in the butt. If I go back, I’ll be starting this project from scratch and architecting it a bit more.
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