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escape the dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #14 | 2.556 | 2.800 |
Theme | #15 | 2.373 | 2.600 |
Gameplay | #16 | 2.191 | 2.400 |
Horror | #17 | 2.008 | 2.200 |
Overall | #17 | 2.373 | 2.600 |
Presentation | #19 | 2.373 | 2.600 |
Creativity | #19 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Dreadful Nightmare in your game?
there is no good in this game, there is no good IRL . . .
the game and real life, there almost identical.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I put these two into escape the dungeon
1 - False Hope: There's a part in the game where what seems to be a safe place to seek shelter in or an exit from the area suddenly disappears or is blocked in some way.
2 - The Dream Is Changing: The game features a sequence where the surrounding environment gradually morphs into a completely different one.
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Comments
The Good: The text was descriptive, and the effect of "hungry" at one part was a cool addition, especially since it wasn't overused. The ability to go back was also nice so that I could more easily go through to see how other options would turn out. I also found the "simplisafe" endings amusing.
The Not-So-Good: Some parts were confusing, and I think maybe glitched. After opening the backpack, it starts talking about things as if they were previously mentioned even though they weren't. The overall story was also confusing, as a lot of things that happened seemed very random and out of place. It also needs quite a bit of proof-reading.
thank you, but the confusing story was implemented to leave the story in mystery, also I did not notice that little problem after the backpack so sorry about that.
very intriguing