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A jam submission

HohwanView game page

Submitted by Cranutly — 5 hours, 36 minutes before the deadline
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Hohwan's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#133.1043.400
Theme#162.5562.800
Horror#172.3732.600
Overall#222.1602.367
Creativity#232.0082.200
Story#231.2781.400
Gameplay#241.6431.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Feral Beast in your game?
Using sounds and model

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Nothing

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Comments

Submitted

The soundscape, landscape design, atmosphere and lighting is quite spot on for the feral beast horror vibe. At first, I was a bit jumpy, even. The actual gameplay and story doesn't build much beyond that, unfortunately.

I had no time to read the intro, and had to look up the itch page to figure out what the point of the game was: to find the village by following the moon. A couple title cards playing out a little longer at the start could solve this.

At one point, I stood a few steps away from the Tiger just staring at it. It doesn't move. I turned away to see if it'd move towards me with my back turned, and when I turned back, the tiger was gone. If the tiger would come closer, even slowly, towards the player, it'd be much freakier.

Submitted(+1)

The soundscape, landscape design, atmosphere and lighting is quite spot on for the feral beast horror vibe. At first, I was a bit jumpy, even. The actual gameplay and story doesn't build much beyond that, unfortunately.

I had no time to read the intro, and had to look up the itch page to figure out what the point of the game was: to find the village by following the moon. A couple title cards playing out a little longer at the start could solve this.

At one point, I stood a few steps away from the Tiger just staring at it. It doesn't move. I turned away to see if it'd move towards me with my back turned, and when I turned back, the tiger was gone. If the tiger would come closer, even slowly, towards the player, it'd be much freakier.

Submitted(+1)

Good Atmosphere, but too short. Like CrimsonBulb i wandered around for 20 minutes.

Submitted(+1)

I liked the tone and atmosphere. Unfortunately, when I started my initial run through, the direction I chose didn't seem to lead to any encounters and just left me wandering aimlessly until I hit an invisible wall. On my second run through, I went the opposite direction and had the encounter almost immediately. I had to approach and touch it to activate the ending though. There should probably have  been either a smaller map or more numerous encounters. The intro text could also stand to last on screen a little longer since I felt I had to speed read it to understand the plot. That said, I did like the visuals overall and the sound effects were very atmospheric!

Developer

Thanks to playing our game! We will improve that as soon as possible