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Cavern Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #7 | 3.000 | 3.000 |
Audio | #9 | 2.286 | 2.286 |
Overall | #10 | n/a | n/a |
Prompt Utilization | #11 | 2.000 | 2.000 |
Gameplay | #12 | 2.143 | 2.143 |
Fun Factor | #12 | 1.571 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the prompts?
Roguelike upgrades and want to incorporate further on magical elements, just ran out of time.
How do you feel about the game you made?
Great, as it was our first game!
What can we improve for the next jam?
Nothing!
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Comments
I liked the environments and the glowing effects on the ores. I found as I was playing that I didn’t want to upgrade my durability as I realized that more durability meant less frequent upgrades, and so I focused on getting gold and diamond. By the time I died I was mining ores nearly instantly!
Thank you for playing!
Unfortunate that you ran out of time to implement the magic elements. But still interesting concept
Thank you for playing!
Unfortunate that you ran out of time to implement the magic elements. But still interesting concept