It's real tough entering a coop game into a jam--I finished all the other entries in less time than it took to corral another player and find a time when we could both sit down and play this. (I do a lot of my jam playing in the middle of the night.)
The networking worked perfectly, though, and I know how tricky that is. In fact all the implementation was very smooth and polished. But when we actually did get together and play, our experience was:
Match 1: Died 10 seconds in. Neither of us is sure which one of us got killed, or by what.
Match 2: Wandered around looking for things until the timer ran out. Didn't manage to find anything except the music box.
And yeah, that's probably just us being dumbasses--maybe if we played Minecraft, we'd be more used to this type of game and we'd be less bad at it--but that was our experience.
Comments
It's real tough entering a coop game into a jam--I finished all the other entries in less time than it took to corral another player and find a time when we could both sit down and play this. (I do a lot of my jam playing in the middle of the night.)
The networking worked perfectly, though, and I know how tricky that is. In fact all the implementation was very smooth and polished. But when we actually did get together and play, our experience was:
Match 1: Died 10 seconds in. Neither of us is sure which one of us got killed, or by what.
Match 2: Wandered around looking for things until the timer ran out. Didn't manage to find anything except the music box.
And yeah, that's probably just us being dumbasses--maybe if we played Minecraft, we'd be more used to this type of game and we'd be less bad at it--but that was our experience.
Thanks for the kind review, Katz!
I'm glad you had no issues with networking because we're migrating the game to Steam right now.
I hope you can give it another try once we have more content (and a better learning curve, haha).
Thanks again for the feedback, and happy 2024!