These puzzles are so elegant--they proceed so smoothly from "How could I possibly figure out any of this" to "Of course, what else could it be?" I got drawn into the murderous small-town lore, and I rather liked the murder-obsessed scrapbooking granny.
One thing I would have liked is some kind of hinting or checking, because ten fields is a lot to fill in all correctly at once--it's easy to make just one or two mistakes and not know what they are.
I liked the story in this one - lots of reading with things that fit together well. It felt like a cold case detective board game, although being a video game helped with clicking/highlighting the names and the inputting of the answers. I'd like an in-game volume control since the sound was a bit loud, but otherwise I liked it a lot.
Comments
These puzzles are so elegant--they proceed so smoothly from "How could I possibly figure out any of this" to "Of course, what else could it be?" I got drawn into the murderous small-town lore, and I rather liked the murder-obsessed scrapbooking granny.
One thing I would have liked is some kind of hinting or checking, because ten fields is a lot to fill in all correctly at once--it's easy to make just one or two mistakes and not know what they are.
I liked the story in this one - lots of reading with things that fit together well. It felt like a cold case detective board game, although being a video game helped with clicking/highlighting the names and the inputting of the answers. I'd like an in-game volume control since the sound was a bit loud, but otherwise I liked it a lot.