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Cursed Halls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How would you rate this game? | #19 | 2.739 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who is on your team or helped with your game?
Luke Dodds
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Comments
First off, I commend you on going out and creating!
Before I get into the my critique let me say this. Please keep at this, keep making games and learn from each experience. With that YOU WILL MAKE A GREAT GAME! I know this and I believe in you!
+++Good+++
+ IT IS BEAUTIFUL!!!
+ The Atmosphere - is eerie and damp, it definitely a place that is cursed.
+ The stone creature - When I saw them for the first, it put FEAR into me! They are gross looking, I am impressed on how you make the skin look pulsating but look like stone
---Needs Improvement---
- No Story or lore - the environment is a great place for story and lore. Why is this MC there? why is their WHY? What are these creatures? (My idea: A mining accident occurred, the MC lost a loved in the accident, but everything was brushed under the rug and the MC is trying figure out what happened. The creatures are the miner that were killed, here is the twist they are trying to protect, and main villain is the mining corp that owns the mine and they are trying to kill you because they caused the accident.) Add some notes and stuff.
- The creature - they don't do anything, after first they are terrifying, but eventually you get used to them...at a distance of course, they are NASTY looking!
- Messed Up Lantern - When the creature touch or you bum into something (former happen often and the later happens rarely), I have to exit the game and restart.
- The Key - PLEASE PUT THEM SO WHERE THE PLAYER CAN SEE IT!! Please!! Put it on a barrel, make the barrel noticeable, PLEASE. I try level 4, four times!
Final Thought: Please these things, YOU WILL HAVE SOMETHING GOOD
Rating: 3.7/5
Thanks for this feedback! Im going to work on improving it over the weekend and then I'll be uploading a new update! :)
Thank you for your reply and taking my feedback and improving the game. I will check it out SOON!
Good
Simple, but effective. I mean, maybe a bit too simple. Maze + weeping angels(-esque monsters: I know they work slightly differently) isn't exactly going to win any awards for innovation, and my enjoyment was dampened slightly by the player model glitching out and sending the lantern to the ceiling. Also, no graphics settings is a bit of a bummer, as my PC isn't the best. And I always hope to find a mouse sensitivity slider in any first-person game, so that's a bit of a letdown, too.
Finally, and this is a bit nit-picky: I fail to see how this fits into the theme of the jam. Sure, there are some spooky monsters, but there's barely any focus on them. There doesn't seem to be a story, and besides the extremely forced, anachronistic VHS filter, nothing here implies that a paranormal occurrence is being documented. The game is very gamey, with a clear objective, levels, and a floating level number plastered on the wall. To say it's about "anomalous entities" would be like saying that Pac-Man is about anomalous entities, because you're being chased by ghosts. You get what I mean?
Still, overall, cool game!
good game,
Thanks for the feedback! Once the game jam is done I'm releasing an update with some fixes so il add that to the list