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Demon Lock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay: How enjoyable is it to play? | #17 | 2.394 | 2.714 |
Design of the game: How easy it is to understand the gameplay | #24 | 2.268 | 2.571 |
Overall | #24 | 2.016 | 2.286 |
Creativity: How well does it use the theme? | #25 | 1.386 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Member Socials handles or Discord names.
BlueThePerhaps, AnEntireVaporeon
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Comments
I generally like the gameplay, the enemies AI, especially big guys is something pretty cool. The spritework is pretty good as well, though I"m not the fan of blurred background honestly, but it looks alright and does it job.
The stamina management seems broken: if you get damaged and lose to much of it, even respawning does nothing, you're just stuck there with no abilities to use.
I'm not sure if the game uses the theme. I've managed to get up to the level with 3 big dudes and a couple of small ones, but haven't seen any keys so far.
greetings, thank you for your commentary. the key item is the weapon of the final boss. I once voting has concluded, I will likely make respawns allow the player to replenish all of the stamina bar instead of forcing the player to use healing to get back to full.
interesting