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Optimization Problem

A topic by Capt_Kenchan created 23 days ago Views: 17 Replies: 1
Viewing posts 1 to 2

I was just wondering about the limitations of exporting to html for web play, I'm not to sure if the game will get bottlenecked by playing on google although I'm almost certain there is a setting for this "Hardware acceleration" (It uses the GPU graphics instead of CPU integrated graphics) I just wanna get other people thoughts on this

I found something that will likely fix the issue, by simply baking the textures and preloading it before the game starts the lighting is not an issue