Inspired in basically every way I can think of. Interesting but silly high-concept elements, from the strange magical branding-themed hero’s journey, the imagining of the cowboy as defined by his relationship to a single cow, giant adorable isopods instead of horses, and all so understated, all left for you to marinate in, done all for the fun of it and not for the sake of capital W Worldbuilding. Paced wonderfully, jumping between mildly internet poisoned quips and some of the best prose I’ve read this year, all hilarious and touching. I’m just familiar enough with Reese’s work to say that he’s got a unique grasp on the solemn moody car/bug driving montage. Also, one of the cutest depictions of new love I’ve seen in a game, as a random silly event that means nothing for the plot or gameplay. I love everything about this game.
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Cow Carries's itch.io pageTeam name or Studio name
Reece & Freya
Team Outline
Reece Williams - programmer, art, 'ideas'
Freya (idk her last name) - music & ambience
Some sfx were sourced from opengamesart.org
I (reece) work at SMG, but I also do a bunch of game jams/personal projects outside of work, you can see them on my itch page. Freya is the musician from Queebly (woop woop Queebly gang)
Where is your team based?
NSW
Email Contact
reecewilliams2226@gmail.com
If you are shortlisted, will you be able to attend SXSW Sydney 2024?
Yes the whole team can attend.
Yes some of the team can attend.
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