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Spirit Of the West's itch.io pageTeam name or Studio name
Queebly Software
Team Outline
Sam: Game Design, Programming, Level Design, Art, VO
James: UI design, Art, VO
Freya: Music, VO
We also are making Anticitizen red (wishlist on steam!)
Where is your team based?
NSW
Email Contact
queeblysoftware@gmail.com
If you are shortlisted, will you be able to attend SXSW Sydney 2024?
Yes the whole team can attend.
Yes some of the team can attend.
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Comments
Very fun narrator character, and really fun premise! I love the idea of playing a stealth game where you’re really fast, and really high inertia, and a prop, so a guy just kind of gets obliterated, loudly, out of nowhere, but when everyone turns around, there’s nothing but a tumbleweed. There’s a lot of promise and slapstick in that idea! I do think, though, that the design leaves a lot to be desired. I genuinely managed to actually sneak up on an enemy once: sometimes they would detect me from what was basically the back, more often they would just turn around on their own AI paths (which happens instantly) the moment I went for them. It’s very hard to work around an AI’s routine when you need so much time just to maneuver and pick up speed. The game wasn’t too hard, though – quite the opposite, because the ground pound is a surefire way to defeat any enemy, even if I’m approaching them directly with no regard. I love what you were going for, genuinely, but I’m left more enchanted by what I think the game could be then what it is.
This is an amazing achievement - love this crazy game so much. Truly it allows us all to reach the vengeful tumbleweed within :P
you guys really do make cool-looking games. I feel like you could make some cool gifs with the "they see me rollin'" meme (or they don't see me rollin' haha) :D
When I was playing, it felt like it was a little bit less of a stealth game and more like I'm a Sonic the tumbleweed. It was fun dashing around, doing a tiny hop just in front of the cowboys and then exploding!
Loved the voice acting and bullet time.
Sonic the tumbleweed is such a good name lol
And yeah to lean into the stealth and we should've made the movements a bit slower but also i do love going really fast lol and id get upset if i had to do that. So this is the chimera that resulted
It's really fun to play as-is, particularly with the whole revenge backstory (evil-tumbleweed-laughter). After playing this game, it's like I that realise every time tumbleweed rolls by in cowboy movies, no one shoots because no one wants to incur the wrath of the tumbleweed.