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A jam submission

Pineapple sunsetView game page

Submitted by John Ledesma (@j0hnledez), UnderWander — 20 minutes, 3 seconds before the deadline
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Pineapple sunset's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13.6673.667
Design#13.3333.333
Technicality#13.6673.667
Aesthetics#13.6673.667
Overall#13.6673.667
Theme#34.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The game was interesting. I felt like the control or the objective of the game was missing, but until I realize I had to click on the pineapple, then I realize oh ok so that's the game I was suppose to do. The design and visual appearance of the game was interesting and put you set into the retro-style tron/vintage style. Very nice visual effects, but find a way to make the objective clear for the player to do what they're suppose to do helps! The technically behind this seems very solid and straightforward until I got to the end where I couldn't do anything about getting out of that screen of how many pineapple found. I had to close and redo the game again to get back to the main menu. Overall great game! Do look forward for more design!
  • I think the biggest thing this game needed was a quick instruction cheat sheet so people understood what was intended to happen, what the goal is and, what controls are and how to reach the goal. Once I figured out the rules, It's a neat approach to i-spy.
  • Fun and seizure inducing experience. I like the wire frame material and the music. Quite a pineapple trip! It was a bit unclear what to do at first, then I figured out I need to be looking for the pineapples which were a bit hard to find, they should have been brighter or something.

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