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Basically a periodic Table Game (jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Balance (Speed of the game) | #9 | 2.465 | 2.627 |
Fun (Overall enjoyment) | #10 | 2.020 | 2.153 |
Uniqueness (Originality of the game) | #11 | 1.654 | 1.763 |
Theme (How well the game fits the jams theme) | #11 | 1.972 | 2.102 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I may have gotten 10th place but it thanks for the feedback and I will improve
An okay enough game to unwind with after having plain some other jam games, but not something I would actively seek out. Balance was wack, I don't think buying any H^2 was ever useful, the whole game was just click, prestige, repeat, which also seemed to break progression as it was not effected by the softcap. It's also utterly lacking in uniqueness and theme as this is wholly chemistry based, not alchemy
this is a chemistry game, not an alchemistry one ?
I removed the prompt since people had issues with it
Uniqueness and Theme: Unfortunately had to 1-star both since this is a pretty general incremental game applied to chemistry.
Balance: Not great, not terrible- It is quite linear though (Literally) which makes things feel a bit... Odd? It's pretty short and fast paced anyway so nothing big here.
Fun: Was a nice time killer, like someone else already pointed out. I envy anyone who can make something this coherent in Scratch.
This game feels a bit raw, it could mainly use some ux improvement to make playing it more engaging. Still an interesting entry
nice time killer