15 entries were submitted between 2026-01-16 18:00:00 and 2026-02-01 23:59:00. 29 ratings were given to 15 entries (100.0%) between 2026-02-01 23:59:00 and 2026-02-07 18:00:00. The average number of ratings per game was 1.9 and the median was 2.
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #1 | 5.000 | 5.000 |
| How creative was the improvement | #1 | 4.000 | 4.000 |
| Was the improvement free from bugs | #1 | 5.000 | 5.000 |
| Does the improvement move game in the right direction | #1 | 5.000 | 5.000 |
| Overall | #1 | 4.700 | 4.700 |
| How sufficient was the improvement | #2 | 4.500 | 4.500 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #1 | 5.000 | 5.000 |
| How sufficient was the improvement | #1 | 4.667 | 4.667 |
| Was the improvement accomplished | #2 | 4.667 | 4.667 |
| Overall | #2 | 4.467 | 4.467 |
| Was the improvement free from bugs | #3 | 4.333 | 4.333 |
| How creative was the improvement | #3 | 3.667 | 3.667 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #1 | 4.000 | 4.000 |
| Was the improvement accomplished | #2 | 4.667 | 4.667 |
| Was the improvement free from bugs | #3 | 4.333 | 4.333 |
| Does the improvement move game in the right direction | #3 | 4.333 | 4.333 |
| Overall | #3 | 4.333 | 4.333 |
| How sufficient was the improvement | #4 | 4.333 | 4.333 |
| Criteria | Rank | Score* | Raw Score |
| How sufficient was the improvement | #3 | 4.400 | 4.400 |
| Was the improvement accomplished | #4 | 4.200 | 4.200 |
| How creative was the improvement | #4 | 3.600 | 3.600 |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| Overall | #4 | 4.040 | 4.040 |
| Was the improvement free from bugs | #5 | 4.000 | 4.000 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| How creative was the improvement | #5 | 3.500 | 3.500 |
| Was the improvement free from bugs | #5 | 4.000 | 4.000 |
| Was the improvement accomplished | #5 | 4.000 | 4.000 |
| How sufficient was the improvement | #5 | 4.000 | 4.000 |
| Overall | #5 | 3.900 | 3.900 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement free from bugs | #2 | 4.500 | 4.500 |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| How sufficient was the improvement | #5 | 4.000 | 4.000 |
| How creative was the improvement | #5 | 3.500 | 3.500 |
| Overall | #6 | 3.900 | 3.900 |
| Was the improvement accomplished | #8 | 3.500 | 3.500 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| How creative was the improvement | #5 | 3.500 | 3.500 |
| Was the improvement accomplished | #5 | 4.000 | 4.000 |
| How sufficient was the improvement | #5 | 4.000 | 4.000 |
| Was the improvement free from bugs | #7 | 3.000 | 3.000 |
| Overall | #7 | 3.700 | 3.700 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| How creative was the improvement | #5 | 3.500 | 3.500 |
| Was the improvement accomplished | #5 | 4.000 | 4.000 |
| How sufficient was the improvement | #8 | 3.000 | 3.000 |
| Was the improvement free from bugs | #8 | 2.500 | 2.500 |
| Overall | #8 | 3.400 | 3.400 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #9 | 2.500 | 2.500 |
| Does the improvement move game in the right direction | #9 | 3.000 | 3.000 |
| Overall | #9 | 2.300 | 2.300 |
| How sufficient was the improvement | #13 | 2.000 | 2.000 |
| How creative was the improvement | #13 | 2.000 | 2.000 |
| Was the improvement free from bugs | #13 | 2.000 | 2.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement free from bugs | #9 | 2.121 | 3.000 |
| How sufficient was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement accomplished | #10 | 2.121 | 3.000 |
| Does the improvement move game in the right direction | #10 | 2.121 | 3.000 |
| Overall | #10 | 2.121 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement free from bugs | #9 | 2.121 | 3.000 |
| How sufficient was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement accomplished | #10 | 2.121 | 3.000 |
| Does the improvement move game in the right direction | #10 | 2.121 | 3.000 |
| Overall | #10 | 2.121 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement free from bugs | #9 | 2.121 | 3.000 |
| How sufficient was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement accomplished | #10 | 2.121 | 3.000 |
| Does the improvement move game in the right direction | #10 | 2.121 | 3.000 |
| Overall | #10 | 2.121 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement free from bugs | #9 | 2.121 | 3.000 |
| How sufficient was the improvement | #9 | 2.121 | 3.000 |
| Was the improvement accomplished | #10 | 2.121 | 3.000 |
| Does the improvement move game in the right direction | #10 | 2.121 | 3.000 |
| Overall | #10 | 2.121 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #14 | 0.707 | 1.000 |
| How creative was the improvement | #14 | 0.707 | 1.000 |
| Was the improvement free from bugs | #14 | 0.707 | 1.000 |
| Does the improvement move game in the right direction | #14 | 0.707 | 1.000 |
| How sufficient was the improvement | #14 | 0.707 | 1.000 |
| Overall | #14 | 0.707 | 1.000 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #14 | 0.707 | 1.000 |
| How creative was the improvement | #14 | 0.707 | 1.000 |
| Was the improvement free from bugs | #14 | 0.707 | 1.000 |
| Does the improvement move game in the right direction | #14 | 0.707 | 1.000 |
| How sufficient was the improvement | #14 | 0.707 | 1.000 |
| Overall | #14 | 0.707 | 1.000 |