19 entries were submitted between 2025-12-16 18:00:00 and 2026-01-02 12:00:00. 52 ratings were given to 19 entries (100.0%) between 2026-01-02 12:00:00 and 2026-01-07 23:59:00. The average number of ratings per game was 2.7 and the median was 3.
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #1 | 4.333 | 4.333 |
| Was the improvement free from bugs | #1 | 4.667 | 4.667 |
| Overall | #1 | 4.000 | 4.000 |
| How sufficient was the improvement | #1 | 4.000 | 4.000 |
| How creative was the improvement | #4 | 3.000 | 3.000 |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #1 | 4.333 | 4.333 |
| How creative was the improvement | #1 | 3.333 | 3.333 |
| Does the improvement move game in the right direction | #1 | 4.667 | 4.667 |
| How sufficient was the improvement | #1 | 4.000 | 4.000 |
| Overall | #2 | 3.933 | 3.933 |
| Was the improvement free from bugs | #8 | 3.333 | 3.333 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement accomplished | #1 | 4.333 | 4.333 |
| Was the improvement free from bugs | #2 | 4.333 | 4.333 |
| Overall | #3 | 3.667 | 3.667 |
| How sufficient was the improvement | #3 | 3.333 | 3.333 |
| How creative was the improvement | #4 | 3.000 | 3.000 |
| Does the improvement move game in the right direction | #10 | 3.333 | 3.333 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #1 | 3.333 | 3.333 |
| Was the improvement free from bugs | #2 | 4.333 | 4.333 |
| Was the improvement accomplished | #4 | 4.000 | 4.000 |
| Overall | #4 | 3.667 | 3.667 |
| How sufficient was the improvement | #6 | 3.000 | 3.000 |
| Does the improvement move game in the right direction | #8 | 3.667 | 3.667 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #2 | 4.333 | 4.333 |
| Was the improvement accomplished | #5 | 3.667 | 3.667 |
| Overall | #5 | 3.400 | 3.400 |
| How sufficient was the improvement | #6 | 3.000 | 3.000 |
| Was the improvement free from bugs | #8 | 3.333 | 3.333 |
| How creative was the improvement | #10 | 2.667 | 2.667 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #2 | 4.333 | 4.333 |
| Was the improvement free from bugs | #5 | 3.667 | 3.667 |
| Overall | #6 | 3.267 | 3.267 |
| How sufficient was the improvement | #6 | 3.000 | 3.000 |
| Was the improvement accomplished | #7 | 3.333 | 3.333 |
| How creative was the improvement | #14 | 2.000 | 2.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #3 | 3.200 | 3.200 |
| Was the improvement accomplished | #6 | 3.400 | 3.400 |
| Overall | #7 | 3.240 | 3.240 |
| Does the improvement move game in the right direction | #9 | 3.600 | 3.600 |
| Was the improvement free from bugs | #10 | 3.200 | 3.200 |
| How sufficient was the improvement | #12 | 2.800 | 2.800 |
| Criteria | Rank | Score* | Raw Score |
| How sufficient was the improvement | #3 | 3.333 | 3.333 |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| How creative was the improvement | #4 | 3.000 | 3.000 |
| Was the improvement accomplished | #7 | 3.333 | 3.333 |
| Overall | #8 | 3.200 | 3.200 |
| Was the improvement free from bugs | #12 | 2.333 | 2.333 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #4 | 3.000 | 3.000 |
| Was the improvement free from bugs | #5 | 3.667 | 3.667 |
| Was the improvement accomplished | #7 | 3.333 | 3.333 |
| Overall | #9 | 3.200 | 3.200 |
| Does the improvement move game in the right direction | #10 | 3.333 | 3.333 |
| How sufficient was the improvement | #14 | 2.667 | 2.667 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement free from bugs | #4 | 3.674 | 4.500 |
| Does the improvement move game in the right direction | #7 | 3.674 | 4.500 |
| How creative was the improvement | #8 | 2.858 | 3.500 |
| Overall | #10 | 3.184 | 3.900 |
| How sufficient was the improvement | #11 | 2.858 | 3.500 |
| Was the improvement accomplished | #13 | 2.858 | 3.500 |
| Criteria | Rank | Score* | Raw Score |
| How sufficient was the improvement | #3 | 3.333 | 3.333 |
| Does the improvement move game in the right direction | #4 | 4.000 | 4.000 |
| Was the improvement accomplished | #7 | 3.333 | 3.333 |
| How creative was the improvement | #10 | 2.667 | 2.667 |
| Overall | #11 | 3.133 | 3.133 |
| Was the improvement free from bugs | #12 | 2.333 | 2.333 |
| Criteria | Rank | Score* | Raw Score |
| Was the improvement free from bugs | #7 | 3.500 | 3.500 |
| How creative was the improvement | #9 | 2.750 | 2.750 |
| Was the improvement accomplished | #11 | 3.000 | 3.000 |
| Overall | #12 | 3.050 | 3.050 |
| How sufficient was the improvement | #13 | 2.750 | 2.750 |
| Does the improvement move game in the right direction | #13 | 3.250 | 3.250 |
| Criteria | Rank | Score* | Raw Score |
| How sufficient was the improvement | #10 | 2.887 | 5.000 |
| Was the improvement free from bugs | #11 | 2.887 | 5.000 |
| Was the improvement accomplished | #12 | 2.887 | 5.000 |
| Overall | #13 | 2.656 | 4.600 |
| Does the improvement move game in the right direction | #14 | 2.887 | 5.000 |
| How creative was the improvement | #17 | 1.732 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| How sufficient was the improvement | #6 | 3.000 | 3.000 |
| Does the improvement move game in the right direction | #10 | 3.333 | 3.333 |
| How creative was the improvement | #14 | 2.000 | 2.000 |
| Was the improvement accomplished | #14 | 2.667 | 2.667 |
| Overall | #14 | 2.600 | 2.600 |
| Was the improvement free from bugs | #16 | 2.000 | 2.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #12 | 2.449 | 3.000 |
| Was the improvement free from bugs | #14 | 2.041 | 2.500 |
| Was the improvement accomplished | #15 | 2.449 | 3.000 |
| Does the improvement move game in the right direction | #15 | 2.858 | 3.500 |
| How sufficient was the improvement | #15 | 2.449 | 3.000 |
| Overall | #15 | 2.449 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #14 | 2.000 | 2.000 |
| Was the improvement accomplished | #16 | 2.333 | 2.333 |
| Was the improvement free from bugs | #16 | 2.000 | 2.000 |
| Does the improvement move game in the right direction | #16 | 2.667 | 2.667 |
| How sufficient was the improvement | #16 | 2.333 | 2.333 |
| Overall | #16 | 2.267 | 2.267 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #13 | 2.041 | 2.500 |
| Was the improvement free from bugs | #14 | 2.041 | 2.500 |
| Was the improvement accomplished | #17 | 2.041 | 2.500 |
| Does the improvement move game in the right direction | #17 | 2.041 | 2.500 |
| How sufficient was the improvement | #17 | 2.041 | 2.500 |
| Overall | #17 | 2.041 | 2.500 |
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement | #17 | 1.732 | 3.000 |
| Was the improvement accomplished | #18 | 1.732 | 3.000 |
| Was the improvement free from bugs | #18 | 1.732 | 3.000 |
| Overall | #18 | 1.732 | 3.000 |
| How sufficient was the improvement | #18 | 1.732 | 3.000 |
| Does the improvement move game in the right direction | #19 | 1.732 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| Does the improvement move game in the right direction | #17 | 2.041 | 2.500 |
| How creative was the improvement | #19 | 1.225 | 1.500 |
| Was the improvement free from bugs | #19 | 1.633 | 2.000 |
| Was the improvement accomplished | #19 | 1.633 | 2.000 |
| How sufficient was the improvement | #19 | 1.225 | 1.500 |
| Overall | #19 | 1.551 | 1.900 |