Enjoyable movement and sound throughout the game. I also really liked the design of the arena at the end and the levels leading up to it, which let the player become used to the controls. I found the way the enemies when destroyed, leave a shadow you can dash from really interesting as well. Either way, this game was a lot of fun.
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Rogue Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.500 | 3.500 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #7 | 3.375 | 3.375 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 3.375 | 3.375 |
Overall (THE BEST of the best, All other categories considered!) | #11 | 3.000 | 3.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #13 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Nick Hanson, Andrew Duarte, Cameron Trembley, Mike Tran, Achmad Rafidani Aufar, Robbie Elisondo
Third-Party Assets
N/A
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