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The Art of Dying's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #11 | 3.062 | 3.750 |
Unexpected or surprising elements in the game | #12 | 2.449 | 3.000 |
Quality and fit of sounds and sound effects to the game | #12 | 3.266 | 4.000 |
Overall | #13 | 2.824 | 3.458 |
How well did game visuals follow the N64 Spooktober theme? | #13 | 3.062 | 3.750 |
Cohesiveness of game elements | #14 | 3.062 | 3.750 |
Overall uniqueness of the game concept | #15 | 2.041 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The graphics are very eye catching and suitably spooky, but I couldn’t master the gameplay, so I can’t provide a rating.
At first I tried to use the shield action to defend against enemies but it didn’t help. I tried pressing “up” while in front of the bench thinking it would allow me to go up the path, but instead, it kept teleporting me back to the beginning. I didn’t notice that I was getting bones thrown at me since the projectiles were small and low contrast. I could have used a more detailed explanation of the mechanics on the game description.
I did eventually make it to the platforms on top of the bog twice. The first time I died because I didn’t realize the ground in this area was deadly. The second time, I switched characters on a whim and that’s when a platform showed up. I was able to get on it and jumped towards the second platform, but my jump was too short and I ended up clinging to the side. I wasn’t able to get up the platform.
Nice attempt though, it does look like there was a lot more to explore and I’m sorry I didn’t get to see it.
I saw this game on the twitch stream, and not gonna lie, I was super excited to play it. But then when I sat down to play. It took me almost 10 minutes just to get past the initial person and vampire guy throwing stuff at me. After the second platform where there was lava (presumably), it then sent me back to the beginning. Had to stop playing after that. I like the concept, turning into a ghost, and the mechanics. But I think the difficulty is a little to high at the start of the level. Seems like hit boxes are maybe a little too large, and possibly the double jump doesn't work all the time.