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CORE: Gravity Iteraction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #44 | 2.460 | 2.750 |
Sound | #48 | 1.789 | 2.000 |
Aesthetics | #49 | 2.124 | 2.375 |
Overall | #51 | 2.012 | 2.250 |
Gameplay | #54 | 1.677 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun but it is really confusing - I am often just trying to figure out whats going on.
The overall concept is great! I like the concept of just shooting at monsters while going through the corridors. It suits the theme really well as well however as the other person mentioned, it doesnt tell me why, when or where the gravity is changing so its a bit confusing at times. The aesthetics is great! I like the retro aspect of the game. The sounds could use a bit of music! A tutorialisation of the game at the start would be super helpful to understand the game more at the start! Overall, great job!!
We've a lack of time to do all what was in concept.
Gravity changing in different rooms. Also if room has no walls there no gravity. Thanks.
Ahh that's fair! Still a great game though!
The concept is great. Running through gravity bending corridors to gun down monsters. One issue I had is that I never really knew why or when the gravity would change, and that lead to a bit of frustration. The movement felt a bit weird in the beginning, but then I realised I could use the knockback from the gun to launch myself around and that was pretty fun :)