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Splat!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #21 | 2.727 | 2.727 |
Theme interpretation | #25 | 2.727 | 2.727 |
Overall | #28 | 2.614 | 2.614 |
Polish | #29 | 2.364 | 2.364 |
Creativity | #31 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The movement is okay but due to me tapping or holding shift for sprinting windows did the sticky keys thing on me. I enjoyed holding on shift and tapping space to help with jumping, the timing of the walls and holes felt too random for how I was playing.
Took me a second to realize left mouse click activated a lot of the abilities and having that shield which was really helpful once I did. Double jump helped me reach the parts that were on some of the levels. While in the shop menu I assumed Esc would be the exit shop key but was easy enough to figure out the E key exits.
The upgrade shop screen felt understandable but could use some work with where the tool tip shows up.
The animation is quite good and it's an interesting style. It was a little awkward to control but I think that was intentional so it's good. The glass breaking sound was very satisfying.
Nice original game, good job
The character controller is very different, I like that.
I liked