I really liked the idea, but it was pretty unplayable for me. I don't know what I was doing wrong but the little dude just didn't seem to have the jump power to make that first jump so I was stuck in the starting area. (Also, I ran into the same glitch that The Path Developers did where the dude didn't move, but that only happened randomly sometimes and not every time.)
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Rage Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 3.320 | 3.833 |
Art | #11 | 2.598 | 3.000 |
Gameplay | #12 | 2.454 | 2.833 |
Overall | #12 | 2.540 | 2.933 |
Sound Design | #15 | 2.165 | 2.500 |
Softness/Innovation | #16 | 2.165 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Unity
How does your game fit the theme?
The player is fueled by rage, needing it to survive but also exploding if they have too much of it.
Self Made Stuff
Art
Do you want your game to be played live?
Yes
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