Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SephlinView game page

Submitted by Mist (@Penguinquisitor) — 23 minutes, 25 seconds before the deadline
Add to collection

Play game

Sephlin's itch.io page

Results

CriteriaRankScore*Raw Score
Best Mechanic#14.2494.750
Most Fun#24.2494.750
Best Overall#44.0254.500
Best Art#43.3543.750
Best Sound#60.8941.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This game was really really fun! It's amazing you made so many different abilities and such creative puzzles!! It's just such a solid game!

Submitted

Overall, I must say, WHAT THE!?!?!?!?! I wasn't expecting too much since you kept talking about how little time you had, but A METROIDVANIA?!?!?! Or, sorry, an "open concept platformer"? This was an incredible game, though admittedly, I would have preferred sound, but with the sheer scale of this, that may have been a rather time-consuming endeavor.

I really like the game. The levels were impeccably designed, the abilities ingenious, the art pleasing to the eye, the controls tight, the yellow area entrance's face magnificent, the ravioli exit inedible. I really enjoyed my time playing.

Criticisms? Uhhhhh, the sound I guess. Or the lack of it, at least. There was one single typo ("stamd on the platform and press S to Save!"). I also got a little stuck in the red area because I forgot about grabbing the higher jump ability after the tricky platforming section and just immediately flipped to regular gravity and jumped down to the save point, only then realizing what I had missed, and I was supposed to do, so I had to redo that whole platforming section lol. That's definitely a skill issue on my part, though perhaps a guardrail would be nice, like a single midair platform or underground part somewhere near the red area entrance for Phasing purposes. I suppose my only real criticism is really the sound, but I get sacrifices must be made for jam deadlines.

Now, if you were to expand upon this game once you're finished Super Recall, I would be eager to give it a try.
But perhaps tread carefully... I fear you may have infringed upon some of Nintendo's gameplay patents with your gravity reversal through the ground Phase ability...

Developer(+1)

Whoops! I thought I had put extra platforms everywhere that needed it so you wouldn't get stuck repeating content. Looks like I missed a spot! Thanks for the feedback though. I'll probably work on this a bit more to add sound later. I'm pretty pleased with how it turned out