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We need to go deeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation & Originality | #14 | 2.600 | 2.600 |
Audio & Music | #15 | 2.400 | 2.400 |
Fun & Engagement | #19 | 2.200 | 2.200 |
Overall | #20 | 2.280 | 2.280 |
Theme & Limitation | #22 | 2.600 | 2.600 |
Graphics & Artwork | #25 | 1.600 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Explanation
This is a game about going deeper. The deeper you go, the darker it gets, but you can use items like "lanterns" to combat the darkness.
This game used the "Dynamic visibility" limitation.
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Comments
I love the elevator music haha, I like the structure and gameplay loop quite a bit too
Thanks! I made the music in Soundtrap.
I had a little trouble with the shaking UI elements. Didn't manage to get past four floors. I like the randomization, absolutely great for replay value. Great work!
Thanks! I added the shaky UI as I had trouble showing that the player was moving. Which I thought would be better if I made the UI shake, where if it's not shaking, you're moving. What I did not predict is that this could hurt the player's head and make the text hard to read! I'll see if I can fix it even though the jam is over.