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In Evasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun (Overall enjoyment) | #14 | 2.425 | 2.500 |
Theme (How well the game fits the jam's theme) | #14 | 2.668 | 2.750 |
Balance (Speed of the game) | #14 | 2.122 | 2.188 |
Overall | #16 | 2.221 | 2.289 |
Uniqueness (Originality of the game) | #20 | 1.667 | 1.719 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The red exclamation mark is reapplied to Upgrades every time you buy a Resistance thing for which you did not buy the latest upgrade, even if nothing new appeared.
Ultimate Ninja upgrade has a slightly wrong description: it also boosts click gain.
Upgrades stop appearing too early for that 1 billion cost to be approachable.
Nice work on the graphics! Though, as others said, the mechanics and game numbers are not exactly new.
Nice work on a Cookie Clicker clone! The artwork was creative and fun. The Nice work getting started on animation.
Animations and theme are quiet fun, but theme-wise and unique-ness wise not much going on.
I really don't want to play reskinned cookie clicker
This is my first game jam (and also my first game), so I leaned on existing games in the genre for the concept. Thanks for the comment, though!