Results
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
A game among all things must be fun even if simple. Texting creation is annoying and hinders the gameplay. That is poor UX if the user spends more time seeing text being rendered than having fun. Secondly it is not intuitive at all what the user should be doing. Any product these days has their days counted if it is not immediately usable. on the good side, I think there are a number of good features and mechanisms implemented that could do well if more attention is put into the fun part. Documentation can be improved to have a better understanding of what you've done.
This was good, you should be happy with what you made. Some general notes:
- Think about adding some onboarding/tutorial to the game. Even if its just a popup, explaining how the building and collecting resources work.
- Don't forget in your time management and planning, to allocate time for bug fixing and polishing. As you found when uploading, there can sometimes be different errors in the final build, so you need to make sure you have time allocated to check for and fix those issues.
But like I said, this was good.
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