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Journey to the Horizon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Sound | #4 | 2.556 | 2.556 |
Best Design | #4 | 3.111 | 3.111 |
Best Art | #5 | 3.111 | 3.111 |
Grand Prize | #5 | 2.444 | 2.444 |
Overall | #5 | 2.611 | 2.611 |
Judge's Choice | #5 | 2.778 | 2.778 |
Best Writing | #6 | 1.667 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The 3D models and textures were suitable and the music was appropriate for the setting of the game. The objective of the game was, for the most part, self-explanatory and doesn't particularly need dialogue, however, it would have been a great benefit. At least when meeting the first follower to get an overall purpose. The level design was excellent, specifically, the pitfalls and monsters that teach the user what to avoid through trial and error. Overall great and functional.
- I had a lot of fun playing this. Collecting people was fun, using them as health was cool. Genuinely felt bad when they died. Cool mix of environmental dangers.
- The enemies I think held up much better visually, with being more interesting. I think better landmarks would have been helpful. Terrain changes and monuments that stood out to help it feel like the player is making directional progress, instead of just meandering. I think I came upon the same clearing 3 times with the characters in the same spot, and I was pretty sure I was going in circles.
- Great game, I loved the procedural exploration and the variety of traps. Thanks for participating, hope you had fun 😊
Name
Journey to the Horizon
Developers
The Argonauts
Description
Gather your tribe members and lead them to safety!
Team Members:
Braden Robins
Brian Egana
Dana Kimball
Sean Kramer
Tharman Hinds
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