This is the best game on jam, I'm serious! I love it! Simple and solid gameplay with polished mechanics, no more needed. I also really like sound and music.
I played for about half an hour. Gameplay: 5/5
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Grapplenaut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #59 | 2.440 | 3.571 |
Gameplay | #62 | 2.635 | 3.857 |
Aesthetics | #71 | 2.440 | 3.571 |
Overall | #71 | 2.513 | 3.679 |
Theme | #81 | 2.537 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Let it be known that playing this game on a trackpad = playing on hard mode. That being said, this game is so gosh darn fun! I love the art, the sounds, the physics of the grappling (it does fling you a bit harder than you think it will at times, but I love how it makes you go to the side if you hold it for too long!), most everything about this game was so pleasing to me!
I just had a bit of problems getting it to work in the first place. It automatically put me into a skewed fullscreen upon opening the game. Luckily, I was just barely able to reach the options menu and turn it to windowed. It seems like there's a resolution bug for fullscreen though, so it might be best to default it to windowed or something. I'm also gonna agree with what one person below said with power-ups or something else in that realm being added to the game would make the gameplay more interesting. Maybe you could make collectibles like stars or something that you can convert to upgrade your character, like increasing its launch speed or making it a little less easy to be flung into random directions!
As it is right now though, it's already pretty amazing. Great work getting this done is 3 days, the mechanics and art are phenomenal and getting high ranks from me 😁
I enjoyed it quite a bit, the art and the cound is cool. I just feel that the ammount of grappling point on the first 10000 is a little to much, just mashing the lmb got me hight, but when the become more rare its way more fun, at least for me)
Really cool though!
I really liked the idea of your game.
Maybe you could have added some power ups if you had spare time. It sometimes is a bit hard to click on an anchor when your moving very fast (Or I'm just bad at it) you could have made it that the acceleration on the x axis is a bit slower. But one could also say that it was intentionally not made that way to make it harder.
A really solid game, Really easy to pick up and play. I liked the movement and the whole idea of keeping the center of the screen as much as possible. Loved the menu and overall aesthetic, well done!
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