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Black Hole Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #108 | 1.732 | 3.000 |
Gameplay | #111 | 1.386 | 2.400 |
Aesthetics | #112 | 1.270 | 2.200 |
Overall | #119 | 1.270 | 2.200 |
Sound | #120 | 0.693 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool idea!
I like the use of Unreal on this 3 day project. It ended up looking and feeling pretty decent, as a result! I agree with the previous comment about sound, as well as the desire for platforms to be more interesting. There were times when I seemed to jump higher, and I thought that could've been because the platform was different in some way (though, for the life of me, I couldn't tell them apart). Having tiles that boost you, or have semi black hole gravity that takes a couple jumps to break, could make the gameplay more interesting.
It was also a bit hard to tell when the black hole was coming, even with the meter there. I feel like there's more that could be done visually on the screen to show that impending doom is coming. I almost got that feeling seeing the shadows on some of the platforms getting dimmer as it grew closer, but the darkness of the hole clashes with the darkness of space. Making the background a slightly different color so that the hole stands out a bit more could be helpful.
A fun game overall all though, great work! 😃
A great game! I loved the jumping in this game, the jetpack was a nice touch and saved me from time to time. Nice and easy to pick up and play! Loved the character and its animations, great work there! a few things I would work on: