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Ludosomnus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 3.266 | 4.000 |
Story | #7 | 2.858 | 3.500 |
Creativity | #8 | 3.266 | 4.000 |
Gameplay | #8 | 2.858 | 3.500 |
Theme | #8 | 2.858 | 3.500 |
Overall | #8 | 3.021 | 3.700 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Mystical Gemstones in your game?
The aim of the game is themed around recovering fragments of a central gem called the "World Gem". Additionally there are gems that change colour when interacted with.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
There is a crystal cave which holds a boss fight and you can socket gems into equipment. The player also finds fragments of sparkling gemstones which are pivotal to the story.
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Comments
Good Game
gg