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Long Road to Heck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #47 | 3.500 | 3.500 |
Engagement | #49 | 3.750 | 3.750 |
Overall | #71 | 3.438 | 3.438 |
Theme | #77 | 3.250 | 3.250 |
Presentation | #119 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was a lot of fun! Although I doubt I would make it to the end, I panic under pressure.
This game had a very nice tempo and good energy. There was a lot of enemy variety and everything flowed smoothly. Some fun bits of dialogue. Even just mashing attack was fun. Could see myself playing this when tired :D I'm kind of a chest hoarder though, so no chance of getting to the end.
Thanks for playing! Glad you enjoyed it.
Haha, you just gotta figure out which chests are the most valuable to you ~ There's a dungeon deeper in the game with 16 treasure paths, just saying...
I tried this! And streamed, and you saw it because you were there, but still!
I didn't get very far (to the boat in the snowy bit) but I'm not very good at these time attack games XD It's a game that will definitely benefit from replays and learning its intricacies, though speedrun types games aren't my personal taste (i get twitchy under time pressure).
What I liked:
Some things I didn't like much:
Overall enjoyable despite not being my type of game, good job! If a patch or expansion I'd suggest making somthing of time in towns (either stop completely or remove fluff dialog from shops) and maybe smooth the maps to be a tiny bit more decorated and smoother to navigate.